Motion Builder / Maya Animator
On the Black Eyed Peas music video, "Boom Boom Pow",
choreograph and animate motion capture data in Motion Builder and Maya,
creating 'pods' of dancers, matching dance moves to music beats and to
the band members. Director, Mathew Cullen (who recently earned a Grammy
Award for Weezer's "Pork and Beans").
Motion Theory - Venice, CA
March-April 2009
Motion Builder Instructor
Train a 9-member team of new animators in Motion Builder to edit and animate
motion capture data. Developed comprehensive training plan in advance
with measurable goals intended to develop all required skills. Emphasis
on skill building, teamwork, communication and intuition building for
future skills development. This was Animation Vertigo's first foray into
Motion Builder and animation. Most of the animators had no prior animation
experience. The team successfully reached their goals and is now producing
high quality work under heavy schedule demands.
Animation Vertigo - Manila, The Philippines
October 2008 - January 2009
Motion Capture Artist
Animation and retargeting in Motion Builder. Solve captured data and prep
files in Diva for use in Motion Builder. Smackdown vs. Raw 08; Smackdown
vs. Raw 09; WWE Legends; Time Shift;Golden Axe; Resident Evil 5; Uncharted
2; The Lord of the Rings: Conquest.
Vicon – House of Moves – Los Angeles
February 2007 - September 2008
Character Animator
Responsible for concept development and animation director on a series
of commericials for the Australian market using facial animation to bring
to life a car, a couch, a washing machine.
Oktobor - Aukland, NZ
February - August 2006
Miss Spider’s Tea Party
- Animator
Character animation for a children’s DVD from the popular children’s
book.
Callaway Editions — New York
March – May 2005
JACK THE RIPSTER - Character
Animator
For Fox TV’s Sunday NFL football show: In Maya, facial animation
for the character Jack the Ripster. Animate lip sync and facial expressions
for 1-minute per week animation.
Fox TV — New York, Los Angeles
September-November 2003, September-October 2004
Independent
Contractor - New York, NY
November 2003 - November 2004
ˆ Character
animation of batter, pitcher for ABC Little League World Series
Betelgeuse Productions
ˆ Animate,
light, render dancing TV’s -
USA Networks / NBC Trio cable network
ˆ Animation,
lighting, rendering of digital cameras for commercial
Imaginary Forces - Olympus
ˆ Brawny, Long
John Silvers
RIOT
ˆ Panasonic
camera
Imaginary Forces
ˆ OH! Cable
Network
Broadway Video
ˆ Internal Video
HP-Sprint
PRIDE - Animation
Supervisor / Lead Animator
Supervise development of characters, models, animation techniques, target
blendshapes for dramatic narrative BBC-TV production of talking lions;
Animation lead for team of 6 animators; training and creative direction
of animators’ work; develop production pipeline. 3D work done in
Maya.
Jim Henson’s Creature Shop — London,
UK
April - September 2003
LEAGUE OF EXTRAORDINARY GENTLEMEN
- Tracking/Matchmoving
In Maya, rig character and track to blue-suit Invisible Man character
in snow cave shot.
Computer Cafe — Santa Monica, CA
December 2002 - March 2003
Stuart Little 2 - Character
Animator
In Maya, animate lip sync, brows, eyes and facial expressions on talking
cats, Snowbell and Monty.
VES Award — In 2003, the Visual Effects Society recognized Stuart
Little 2 for best character animation in an Animated Motion Picture.
Sony Image Works — Los Angeles
January - April 2002
Spy Kids 2 - Character
Animator
In Maya, full-body animation of skeleton characters, a la Ray Harryhausen’s
Jason and the Argonauts.
Computer Cafe — Santa Monica, CA
May - July 2002
Men In Black II - Lighting
TD
Scripting, lighting, materials, texture painting and mapping for face
and inside of mouth on talking animals. Rendering and final compositing.
Rhythm & Hues — Los Angeles, CA
April - May 2002
YES DEAR - Character
Animator
Animation of nasal-spray-bottle-character in gag where the TV show character
is addicted.
MilneFX — Los Angeles, CA
September 2002
Hewlett Packard/Compaq Commercial
- Character Animator
In Maya, rigging, weighting, animation (body and facial) on game-like
characters for TVspot.
Omaha Productions/Allied Arts and Science —
Santa Monica, CA
November 2002 - December 2002
Dr. Doolittle 2 - Lighting
TD
Scripting, lighting, materials, texture painting and mapping for face
and inside of mouth on talking animals. Rendering and final compositing.
Rhythm & Hues — Los Angeles, CA
January - June 2001
Customer Support Engineer
Support west coast client sites for SynaFlex and MatchMaker software.
Directly involved in SynaFlex product re-design at Lowell, MA Corporate
Headquarters. Product demos at SIGGRAPH. Provide product enhancement feedback
to development engineers.
SynaPix, Inc. — Santa Monica, CA
May 1999 - January 2000
Cinesite
- Los Angeles, CA
July 1996 - June 1998
ˆ SPHERE
- CG Sequence Supervisor, Character Animator
Matchmove, light, texture, animate attacking jellyfish in SoftImage; successfully
supervise and lead team of five animators. Smooth and effective coordination
with 2D and Production departments. Excellent record of on-time delivery
of high quality CG product. Softman/Renderman.
ˆ SOFTIMAGE
JELLYFISH TUTORIAL
Create and implement fully detailed SoftImage Jellyfish Tutorial for in-house
training purposes in Netscape Composer. This tutorial became the standard
for future in-house tutorials at Cinesite.
ˆ SIGGRAPH
Presentation (Los Angeles Local) -
“Creating and Integrating CG Jellyfish with Live Action Jellies”
ˆ AIR
FORCE ONE - Animator
Modeling, lighting, matchmoving, animation and render CG cables for air
rescue sequence in SoftImage. Test “dogfight” animation in
Alias.
Skills
/ Education
UNIX/Linux, Windows, Mac, Maya, Motion Builder, Diva, Photoshop, Premiere.
BS Computer Engineering — University of Michigan — Ann Arbor
Excellent written and verbal communication skills.
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